In our DigiEduHack activity on October 3.-4., 2019, the pupils ages 14-17 from EduDigiHack participating countries have had the chance to solve real challenges and connect fostering of digital skills with a reflection on the sustainability issues of the modern world. Interdisciplinary activities such as this one foster pupil´s creative problem solving, as well as build skills such as collaboration and perseverance. By researching the challenge of sustainable resource management, the pupils could pass this forward by designing a chatbot programmed in Scratch, which is open access programming language on a desktop based programming interface. Out of 31 registrations the jury chose three winners, which will receive the cash prizes from the award fund of EUR 500. Rad the terms and conditions of participation here.
GreenLight is a new and innovative chatbot that tries to give you the most environmentally friendly suggestions for your transport to work or school or even your holiday trip. The chatbot is to be used by people who try to change their habits in the area of transport. GreenLight can easily be changed to tackle different social and economical problems. By changing the keyword list GreenLight can solve other problems. More here
Team members: Felix Slanec; Leon Vierlinger; Livio Tavakolian; Antonio Juric (HTL Ottakring)
Kevin is a chatbot that helps you with any question about the recycling of everyday waste. Misconceptions and wrong recycling are a everyday problem. The chatbot tells the user how to correctly recycle their waste and what benefits come with the recycling process. His knowledge span is rather small but the information the user receives can be very helpful. More here
Team Members: Elias Ebner, Yunus Emre Güclü (HTL Wiener Neustadt)
The Chatbot helps you to recognize and calculate your carbon footprint. This chatbot can help basic users in daily life with questions they have about the carbon footprint as a habit-changing concept.
Team members: Elvin Sabani, Julian Riedinger, Kris Steiger (HTL Wiener Neustadt)
Hackathon for Good AI is not only about programming skills
It encompasses the drive of TU Wien – reflection on the usage of the technology, which we are co-creating.
The Digital Education Hackathon (#DigiEduHack) is an EIT project funded by the European Commission under the Digital Education Action Plan. This initiative is led by EIT Climate-KIC and coordinated by Aalto University. Other KICs involved are EIT Digital, EIT InnoEnergy, EIT RawMaterials and EIT Food. More than 50 organizations in Europe and beyond have voluntereed to host 2500+ participants for this 24-hour hackathon.
Can your program help your colleague to lower her/his carbon footprint? Sustainable transport is recognized as one of the biggest challenges of the 21st century. But how aware are we of the environmental impact of that transportation – people, goods and information? Sustainable transportation, however, is a big idea to grasp. Develop a few simple ways you can teach your family about the importance of choosing sustainable options to make it easier to understand.
Your colleague wants to change his/hers purchasing habits. How would your program help?
Can you envision a chatbot which helps/teaches you/colleague/friend why and how to recycle, or provides alternative solutions to waste disposal in your community?
The programming challenge is to develop a Chatbot
Our inspiration for designing the programing challenge was program Eliza. Eliza was invented in the 1960s by Joseph Wiezenbaum at the Artificial Intelligence Laboratory at the Massachusetts Institute of Technology (MIT). She/it’s considered to be the first conversational chatbot in history. See more here.
What is the possible impact of a good solution?
The impact of the good solution is twofold. Firstly, by participating in this challenge you will need to inform yourself about the sustainability issues in production, consumtion and disposal of goods, energy, and food. By doing so you will become more mindful of complexity of the system and perhaps you will even discover a new passion! Secondly, the good solution can be used by your friends of family to help them figure out how to introduce sustainable solutions in their everyday life.
What is the expected outcome of this challenge?
A good solution to the challenge will not only be functional code. A good solution will also demonstrate the background research on the topic which the participants of the hackathon had to go through in order to provide a product that conveys educational content able to address the sustainability issues of the challenges.